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Flash的AS3代码实现滤镜动画效果

作者 佚名技术 来源 服务器技术 浏览 发布时间 2012-07-08
h = 5;
}
//如果鼠标移出apple02, 减少模糊
if (mouseIsOverApple02 == false) {
bevelFilter.blurX -= bevelSpeed;
bevelFilter.blurY -= bevelSpeed;
}
/*如果我们确定模糊滤镜正被使用,我们让整个斜角不可见。(strength is 0).否则我们会看到一些难看的曲线。*/
if(bevelFilter.blurX == 0) {
bevelFilter.strength = 0;
}
/*当我们改变了斜角滤镜时,我们需要重新分配一次滤镜*/
apple02.filters = [bevelFilter];
}
你已经完了!测试影片,如果你有什么问题,请访问论坛!快乐的一天! 下面附代码供研究。 var blurSpeed:Number = 1;
var bevelSpeed:Number = 5;
appleapple01.addEventListener(MouseEvent.MOUSE_OVER,mouseOverApple01);
apple02.addEventListener (MouseEvent.MOUSE_OVER, mouseOverApple02);
appleapple01.addEventListener(MouseEvent.MOUSE_OUT,mouseOutApple01);
apple02.addEventListener (MouseEvent.MOUSE_OUT, mouseOutApple02);
apple01.addEventListener(Event.ENTER_FRAME,enterFrameApple01);
apple02.addEventListener (Event.ENTER_FRAME, enterFrameApple02);
var blur:BlurFilter = new BlurFilter();
blur.blurX = 20;
blur.blurY = 20;
blur.quality = BitmapFilterQuality.HIGH;
apple01.filters = [blur];
var bevelFilter:BevelFilter=new BevelFilter(10, 45,0x000000,1, 0xffffff,1,0, 0, 0, BitmapFilterQuality.HIGH,BitmapFilterType.INNER,false);
apple02.filters = [bevelFilter];
var mouseIsOverApple01:Boolean = false;
var mouseIsOverApple02:Boolean = false;
function mouseOverApple01 (event:MouseEvent):void {
mouseIsOverApple01 = true;
}
function mouseOverApple02 (event:MouseEvent):void {
mouseIsOverApple02 = true;
}
function mouseOutApple01 (event:MouseEvent):void {
mouseIsOverApple01 = false;
}
function mouseOutApple02 (event:MouseEvent):void {
mouseIsOverApple02 = false;
}
function enterFrameApple01 (event:Event):void {
if (mouseIsOverApple01 == true) {
blur.blurX -= blurSpeed;
blur.blurY -= blurSpeed;
}
if (mouseIsOverApple01 == false && blur.blurX <= 20) {
blur.blurX += blurSpeed;
blur.blurY += blurSpeed;
}
apple01.filters = [blur];
}
function enterFrameApple02 (event:Event):void {
if (mouseIsOverApple02 == true && bevelFilter.blurX < 100) {
bevelFilter.blurX += bevelSpeed;
bevelFilter.blurY += bevelSpeed;
bevelFilter.strength = 5;
}
if (mouseIsOverApple02 == false) {
bevelFilter.blurX -= bevelSpeed;
bevelFilter.blurY -= bevelSpeed;
}
if(bevelFilter.blurX == 0) {
bevelFilter.strength = 0;
}
apple02.filters = [bevelFilter];
} 关键词:代码 动画

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